Support functions for the Intel 80310 AAU
===========================================

Dave Jiang <dave.jiang@intel.com>
Last updated: 09/18/2001

The Intel 80312 companion chip in the 80310 chipset contains an AAU. The 
AAU is capable of processing up to 8 data block sources and perform XOR
operations on them. This unit is typically used to accelerated XOR
operations utilized by RAID storage device drivers such as RAID 5. This
API is designed to provide a set of functions to take adventage of the 
AAU. The AAU can also be used to transfer data blocks and used as a memory
copier. The AAU transfer the memory faster than the operation performed by
using CPU copy therefore it is recommended to use the AAU for memory copy. 

------------------
int aau_request(u32 *aau_context, const char *device_id);
This function allows the user the acquire the control of the the AAU. The
function will return a context of AAU to the user and allocate
an interrupt for the AAU. The user must pass the context as a parameter to 
various AAU API calls. 

int aau_queue_buffer(u32 aau_context, aau_head_t *listhead);
This function starts the AAU operation. The user must create a SGL 
header with a SGL attached. The format is presented below. The SGL is
built from kernel memory. 

/* hardware descriptor */
typedef struct _aau_desc
{
    u32 NDA;                    /* next descriptor address [READONLY] */
    u32 SAR[AAU_SAR_GROUP];     /* src addrs */
    u32 DAR;                    /* destination addr */
    u32 BC;                     /* byte count */
    u32 DC;                     /* descriptor control */
    u32 SARE[AAU_SAR_GROUP];    /* extended src addrs */
} aau_desc_t;

/* user SGL format */
typedef struct _aau_sgl
{
    aau_desc_t          aau_desc;  /* AAU HW Desc */
    u32		        status;    /* status of SGL [READONLY] */
    struct _aau_sgl	*next;     /* pointer to next SG [READONLY] */
    void                *dest;     /* destination addr */
    void                *src[AAU_SAR_GROUP]; 	    /* source addr[4] */
    void                *ext_src[AAU_SAR_GROUP];    /* ext src addr[4] */
    u32                 total_src; /* total number of source */
} aau_sgl_t;

/* header for user SGL */
typedef struct _aau_head
{
    u32		total;      /* total descriptors allocated */
    u32         status;     /* SGL status */
    aau_sgl_t   *list;      /* ptr to head of list */
    aau_callback_t  callback;  /* callback func ptr */
} aau_head_t;
 

The function will call aau_start() and start the AAU after it queues
the SGL to the processing queue. When the function will either
a. Sleep on the wait queue aau->wait_q if no callback has been provided, or
b. Continue and then call the provided callback function when DMA interrupt
   has been triggered.

int aau_suspend(u32 aau_context);
Stops/Suspends the AAU operation

int aau_free(u32 aau_context);
Frees the ownership of AAU. Called when no longer need AAU service. 

aau_sgl_t * aau_get_buffer(u32 aau_context, int num_buf);
This function obtains an AAU SGL for the user. User must specify the number
of descriptors to be allocated in the chain that is returned.

void aau_return_buffer(u32 aau_context, aau_sgl_t *list);
This function returns all SGL back to the API after user is done. 

int aau_memcpy(void *dest, void *src, u32 size);
This function is a short cut for user to do memory copy utilizing the AAU for
better large block memory copy vs using the CPU. This is similar to using 
typical memcpy() call. 

* User is responsible for the source address(es) and the destination address.
  The source and destination should all be cached memory. 
 


void aau_test()
{
	u32 aau;
	char dev_id[] = "AAU";
	int size = 2;
	int err = 0;
	aau_head_t *head;
	aau_sgl_t *list;
	u32 i;
	u32 result = 0;
	void *src, *dest;

	printk("Starting AAU test\n");
	if((err = aau_request(&aau, dev_id))<0)
	{
		printk("test - AAU request failed: %d\n", err);
		return;
	}
	else
	{
		printk("test - AAU request successful\n");
	}

	head = kmalloc(sizeof(aau_head_t), GFP_KERNEL);
	head->total = size;
	head->status = 0;
	head->callback = NULL;

	list = aau_get_buffer(aau, size);
	if(!list)
	{
		printk("Can't get buffers\n");
		return;
	}
	head->list = list;

	src = kmalloc(1024, GFP_KERNEL);
	dest = kmalloc(1024, GFP_KERNEL);

	while(list)
	{
		list->status = 0;   
		list->aau_desc->SAR[0] = (u32)src;
		list->aau_desc->DAR = (u32)dest;
		list->aau_desc->BC = 1024;

		/* see iop310-aau.h for more DCR commands */
		list->aau_desc->DC = AAU_DCR_WRITE | AAU_DCR_BLKCTRL_1_DF;
		if(!list->next)
		{
			list->aau_desc->DC = AAU_DCR_IE;
			break;
		}
		list = list->next;
	}

	printk("test- Queueing buffer for AAU operation\n");
	err = aau_queue_buffer(aau, head);
	if(err >= 0)
	{
		printk("AAU Queue Buffer is done...\n");
	}
	else
	{
		printk("AAU Queue Buffer failed...: %d\n", err);
	}



#if 1
	printk("freeing the AAU\n");
	aau_return_buffer(aau, head->list);
	aau_free(aau);
	kfree(src);
	kfree(dest);
	kfree((void *)head);
#endif
}

All Disclaimers apply. Use this at your own discretion. Neither Intel nor I
will be responsible if anything goes wrong. =)


TODO
____
* Testing
* Do zero-size AAU transfer/channel at init
  so all we have to do is chainining 

